Hanselminutes Podcast 240 - Developing Indie Games for Xbox 360 and XNA with George Clingerman
This week Scott talks to George Clingerman, a member of the Independent Xbox Game Development Community (Indie Games) who also runs http://www.xnadevelopment.com. George is a business developer by day and a game developer by night, using C# and managed code in both instances. How does this all work and how can you develop and sell your own games?
Links from the Show
- XNA Development - Game Development for the Masses
- Download XNA Studio 4.0
- Nick Gravelyn's Blog
- Microsoft AppHub - Develop for Xbox, Phone and PC
- Book: Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4
- Sgt. Conker - XNA Games News Site
- XNA Team Blog
- Shawn Hargreaves' Blog
- Reimer's Tutorials
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As I've said before this show comes to you with the audio expertise and stewardship of Carl Franklin. The name comes from Travis Illig, but the goal of the show is simple. Avoid wasting the listener's time. (and make the commute less boring)
Enjoy. Who knows what'll happen in the next show?
About Scott
Scott Hanselman is a former professor, former Chief Architect in finance, now speaker, consultant, father, diabetic, and Microsoft employee. He is a failed stand-up comic, a cornrower, and a book author.
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